|
|
- #include <iostream>
-
- #include "lib/Game.hpp"
- #include "lib/Character.hpp"
-
- int main(int argc, char const *argv[])
- {
- Game::init();
- Character player = Character("Myitinos", &Game::Elements["Fire"]);
- std::cout << Game::SpellBook[player.getAffinity()].at(0).getName() << std::endl;
- return 0;
- }
|