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  1. #include <iostream>
  2. #include "lib/Game.hpp"
  3. #include "lib/Character.hpp"
  4. int main(int argc, char const *argv[])
  5. {
  6. Game::init();
  7. Character player = Character("Myitinos", &Game::Elements["Fire"]);
  8. std::cout << Game::SpellBook[player.getAffinity()].at(0).getName() << std::endl;
  9. return 0;
  10. }