#include <iostream>
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#include "lib/Game.hpp"
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#include "lib/Character.hpp"
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int main(int argc, char const *argv[])
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{
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Game::init();
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Character player = Character("Myitinos", &Game::Elements["Fire"]);
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std::cout << Game::SpellBook[player.getAffinity()].at(0).getName() << std::endl;
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return 0;
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}
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