#ifndef _2EASY4ME_MONSTER_H_
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								#define _2EASY4ME_MONSTER_H_
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								#include "character.hpp"
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								class Monster : public Character
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								{
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								  protected:
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								    int bounty;
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								  public:
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								    Monster(char *name)
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								        : Character(name)
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								    {
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								        this->bounty = 0;
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								    }
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								    Monster(char *name, int hp, int att, int def)
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								        : Character(name, hp, att, def)
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								    {
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								        this->bounty = 0;
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								    }
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								    Monster(char *name, int hp, int att, int def, int bounty)
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								        : Character(name, hp, att, def)
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								    {
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								        this->bounty = bounty;
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								    }
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								    int drop()
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								    {
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								        return bounty;
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								    }
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								};
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								#endif
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