#ifndef _2EASY4ME_MONSTER_H_ #define _2EASY4ME_MONSTER_H_ #include "character.hpp" class Monster : public Character { protected: int bounty; public: Monster(char *name) : Character(name) { this->bounty = 0; } Monster(char *name, int hp, int att, int def) : Character(name, hp, att, def) { this->bounty = 0; } Monster(char *name, int hp, int att, int def, int bounty) : Character(name, hp, att, def) { this->bounty = bounty; } int drop() { return bounty; } }; #endif