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- #ifndef HACKTHEGAME_SAVELOAD_HPP
- #define HACKTHEGAME_SAVELOAD_HPP
-
- #include "src/class/player.hpp"
- #include <fstream>
-
- class Memory
- {
- public:
- static Player *loadFromCode(std::string);
- static std::string saveToCode(Player *);
- };
-
- #endif
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