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  1. #ifndef HACKTHEGAME_SAVELOAD_HPP
  2. #define HACKTHEGAME_SAVELOAD_HPP
  3. #include "src/class/player.hpp"
  4. #include <fstream>
  5. class Memory
  6. {
  7. public:
  8. static Player *loadFromCode(std::string);
  9. static std::string saveToCode(Player *);
  10. };
  11. #endif