|
|
- #ifndef HACKTHEGAME_SAVELOAD_HPP
- #define HACKTHEGAME_SAVELOAD_HPP
-
- #include "src/class/player.hpp"
- #include <fstream>
-
- class Memory
- {
- public:
- static Player *loadFromCode(std::string);
- static std::string saveToCode(Player *);
- };
-
- #endif
|