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#include "Spell.hpp"
Spell::Spell(std::string n, int t, int a, int c)
{
this->name = std::string(n);
this->type = t;
this->amount = a;
this->cost = c;
}
int Spell::getType()
{
return this->type;
}
int Spell::getAmount()
{
return this->amount;
}
int Spell::getCost()
{
return this->cost;
}
std::string Spell::getName()
{
return this->name;
}
std::vector<Spell *> Spell::Book = {
new Spell("Napalm Beat", 1, 4, 1),
new Spell("Fire Ball", 1, 6, 2),
new Spell("Cold Bolt", 1, 8, 3),
new Spell("Stone curse", 1, 10, 4),
new Spell("Lightning Bolt", 1, 12, 5),
new Spell("Soul Strike", 1, 14, 6),
new Spell("Fire Wall", 1, 16, 7),
new Spell("Frost Diver", 1, 18, 8),
new Spell("Lighting Storm", 1, 20, 9),
new Spell("Asura's Strike", 1, 50, 10),
};