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#include "Battle.hpp"
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std::vector<Spell> Battle::SPELL_BOOK = {
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Spell("Blazing Storm", Spell::TYPE_DESTRUCTION, 10, 5),
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Spell("Energy Arrow", Spell::TYPE_DESTRUCTION, 40, 10),
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Spell("Pyro Strike", Spell::TYPE_DESTRUCTION, 90, 15),
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Spell("Seism", Spell::TYPE_DESTRUCTION, 160, 20),
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Spell("Teleport", Spell::TYPE_DESTRUCTION, 250, 25),
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Spell("Beam of Nature's Wrath", Spell::TYPE_DESTRUCTION, 360, 30),
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Spell("Ball of the Molten Core", Spell::TYPE_DESTRUCTION, 490, 35),
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Spell("Wrath of Poison", Spell::TYPE_DESTRUCTION, 640, 40),
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Spell("Extortion Burst", Spell::TYPE_DESTRUCTION, 810, 45),
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Spell("Projection of Sound", Spell::TYPE_DESTRUCTION, 1000, 50),
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Spell("Soul Tempest", Spell::TYPE_DESTRUCTION, 1210, 55),
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Spell("Mystic Nova", Spell::TYPE_DESTRUCTION, 1440, 60),
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Spell("Frostfire Burn", Spell::TYPE_DESTRUCTION, 1690, 65),
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Spell("Torrent", Spell::TYPE_DESTRUCTION, 1960, 70),
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Spell("Windstorm", Spell::TYPE_DESTRUCTION, 2250, 75),
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Spell("Barrier of Redemption", Spell::TYPE_DESTRUCTION, 2560, 80),
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Spell("Burst of the Angels", Spell::TYPE_DESTRUCTION, 2890, 85),
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Spell("Absorption of Chaos", Spell::TYPE_DESTRUCTION, 3240, 90),
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Spell("Decay of Light", Spell::TYPE_DESTRUCTION, 3610, 95),
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Spell("Dispersion of Force", Spell::TYPE_DESTRUCTION, 4000, 100),
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Spell("Solar Barrage", Spell::TYPE_DESTRUCTION, 4410, 105),
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Spell("Death Burn", Spell::TYPE_DESTRUCTION, 4840, 110),
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Spell("Blazing Strike", Spell::TYPE_DESTRUCTION, 5290, 115),
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Spell("Imitate", Spell::TYPE_DESTRUCTION, 5760, 120),
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Spell("Shooting Star", Spell::TYPE_DESTRUCTION, 6250, 125),
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Spell("Seal of Traps", Spell::TYPE_DESTRUCTION, 6760, 130),
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Spell("Flare of the Inferno", Spell::TYPE_DESTRUCTION, 7290, 135),
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Spell("Distraction of Stone", Spell::TYPE_DESTRUCTION, 7840, 140),
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Spell("Concentration of Glory", Spell::TYPE_DESTRUCTION, 8410, 145),
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Spell("Calm of Energy", Spell::TYPE_DESTRUCTION, 9000, 150),
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Spell("Soul Surge", Spell::TYPE_DESTRUCTION, 9610, 155),
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Spell("Moonlight Blaze", Spell::TYPE_DESTRUCTION, 10240, 160),
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Spell("Sunlight Salvo", Spell::TYPE_DESTRUCTION, 10890, 165),
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Spell("Banish Demon", Spell::TYPE_DESTRUCTION, 11560, 170),
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Spell("Hurricane", Spell::TYPE_DESTRUCTION, 12250, 175),
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Spell("Blast of Soul Draining", Spell::TYPE_DESTRUCTION, 12960, 180),
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Spell("Burst of Altered Time", Spell::TYPE_DESTRUCTION, 13690, 185),
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Spell("Incantation of Time", Spell::TYPE_DESTRUCTION, 14440, 190),
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Spell("Demolition Curse", Spell::TYPE_DESTRUCTION, 15210, 195),
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Spell("Protection of Phantoms", Spell::TYPE_DESTRUCTION, 16000, 200),
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Spell("Mage Burst", Spell::TYPE_DESTRUCTION, 16810, 205),
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Spell("Starfire Hail", Spell::TYPE_DESTRUCTION, 17640, 210),
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Spell("Ice Blitz", Spell::TYPE_DESTRUCTION, 18490, 215),
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Spell("Cyclone", Spell::TYPE_DESTRUCTION, 19360, 220),
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Spell("Charge", Spell::TYPE_DESTRUCTION, 20250, 225),
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Spell("Barrier of Exhaustion", Spell::TYPE_DESTRUCTION, 21160, 230),
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Spell("Blessing of Demon Fire", Spell::TYPE_DESTRUCTION, 22090, 235),
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Spell("Illusion Blast", Spell::TYPE_DESTRUCTION, 23040, 240),
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Spell("Fury of Poison", Spell::TYPE_DESTRUCTION, 24010, 245),
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Spell("Plagueing of Fire", Spell::TYPE_DESTRUCTION, 25000, 250),
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Spell("Fiery Eruption", Spell::TYPE_DESTRUCTION, 26010, 255),
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Spell("Thunder Arrow", Spell::TYPE_DESTRUCTION, 27040, 260),
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Spell("Infernal Bomb", Spell::TYPE_DESTRUCTION, 28090, 265),
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Spell("Ignite", Spell::TYPE_DESTRUCTION, 29160, 270),
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Spell("Solidify", Spell::TYPE_DESTRUCTION, 30250, 275),
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Spell("Call of Burning Embers", Spell::TYPE_DESTRUCTION, 31360, 280),
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Spell("Burst of Acid", Spell::TYPE_DESTRUCTION, 32490, 285),
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Spell("Calm of Death", Spell::TYPE_DESTRUCTION, 33640, 290),
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Spell("Annihilation Burst", Spell::TYPE_DESTRUCTION, 34810, 295),
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Spell("Absorption of Strength", Spell::TYPE_DESTRUCTION, 36000, 300),
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Spell("Infernal Explosion", Spell::TYPE_DESTRUCTION, 37210, 305),
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Spell("Lava Blast", Spell::TYPE_DESTRUCTION, 38440, 310),
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Spell("Pyro Spike", Spell::TYPE_DESTRUCTION, 39690, 315),
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Spell("Mind Blast", Spell::TYPE_DESTRUCTION, 40960, 320),
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Spell("Extinguish", Spell::TYPE_DESTRUCTION, 42250, 325),
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Spell("Spell of Obliteration", Spell::TYPE_DESTRUCTION, 43560, 330),
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Spell("Hymn of Havoc", Spell::TYPE_DESTRUCTION, 44890, 335),
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Spell("Consecration Ritual", Spell::TYPE_DESTRUCTION, 46240, 340),
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Spell("Distraction of Perfection", Spell::TYPE_DESTRUCTION, 47610, 345),
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Spell("Delusion of Vulnerabilities", Spell::TYPE_DESTRUCTION, 49000, 350),
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Spell("Static Blaze", Spell::TYPE_DESTRUCTION, 50410, 355),
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Spell("Pyro Whip", Spell::TYPE_DESTRUCTION, 51840, 360),
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Spell("Acid Blitz", Spell::TYPE_DESTRUCTION, 53290, 365),
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Spell("Daydream", Spell::TYPE_DESTRUCTION, 54760, 370),
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Spell("Invigorate", Spell::TYPE_DESTRUCTION, 56250, 375),
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Spell("Hymn of Revival", Spell::TYPE_DESTRUCTION, 57760, 380),
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Spell("Jinx of Health", Spell::TYPE_DESTRUCTION, 59290, 385),
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Spell("Division of Defense", Spell::TYPE_DESTRUCTION, 60840, 390),
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Spell("Abjuration Orb", Spell::TYPE_DESTRUCTION, 62410, 395),
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Spell("Divinity of Life", Spell::TYPE_DESTRUCTION, 64000, 400),
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Spell("Shadow Flash", Spell::TYPE_DESTRUCTION, 65610, 405),
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Spell("Mind Flare", Spell::TYPE_DESTRUCTION, 67240, 410),
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Spell("Unholy Explosion", Spell::TYPE_DESTRUCTION, 68890, 415),
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Spell("Soulburn", Spell::TYPE_DESTRUCTION, 70560, 420),
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Spell("Phantom Form", Spell::TYPE_DESTRUCTION, 72250, 425),
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Spell("Rain of Plagues", Spell::TYPE_DESTRUCTION, 73960, 430),
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Spell("Aura of Shifting Sands", Spell::TYPE_DESTRUCTION, 75690, 435),
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Spell("Purification of Heat", Spell::TYPE_DESTRUCTION, 77440, 440),
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Spell("Purification of Hell", Spell::TYPE_DESTRUCTION, 79210, 445),
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Spell("Purity of SoulsVoid Tempest", Spell::TYPE_DESTRUCTION, 81000, 450),
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Spell("Thunder Hail", Spell::TYPE_DESTRUCTION, 82810, 455),
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Spell("Acid Bolt", Spell::TYPE_DESTRUCTION, 84640, 460),
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Spell("Incinerate", Spell::TYPE_DESTRUCTION, 86490, 465),
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Spell("Slow", Spell::TYPE_DESTRUCTION, 88360, 470),
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Spell("Bolt of Deflection", Spell::TYPE_DESTRUCTION, 90250, 475),
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Spell("Beam of Shadows", Spell::TYPE_DESTRUCTION, 92160, 480),
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Spell("Putrefaction of Blessings", Spell::TYPE_DESTRUCTION, 94090, 485),
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Spell("Exploitation of Force", Spell::TYPE_DESTRUCTION, 96040, 490),
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Spell("Annihilation Ceremony", Spell::TYPE_DESTRUCTION, 98010, 495),
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Spell("Repose of Energy", Spell::TYPE_DESTRUCTION, 100000, 500),
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};
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Battle::Battle(
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Character &p1,
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Character &p2) : player1(p1), player2(p2)
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{
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this->turn = 0;
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}
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void Battle::battleStartAnnounce()
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{
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std::cout << " === BATTLE START === \n"
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<< " " << player1.getName() << "\n"
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<< " vs \n"
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<< " " << player2.getName() << "\n"
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<< " === ============ === \n"
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<< std::flush;
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}
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void Battle::battleEndAnnouce()
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{
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std::cout << " === BATTLE END === \n"
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<< " Winner: " << ((winner == 1) ? player1.getName() : player2.getName()) << "\n"
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<< std::flush;
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}
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void Battle::start()
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{
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int choiceInt;
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char buff[64] = {0};
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this->battleStartAnnounce();
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while ((player1.isAlive() && player2.isAlive()) && this->turn <= Battle::MAX_TURN)
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{
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std::cout << "Turn " << this->turn << " of " << Battle::MAX_TURN << "\n"
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<< "Your spell book:\n";
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for (size_t i = 0; i < SPELL_BOOK.size() && i <= (player1.getLevel()); i++)
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{
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std::cout << "[" << i << "] " << SPELL_BOOK.at(i).getName() << "\n";
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}
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std::cout << std::flush;
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choiceInt = UserInterface::getNumber(
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"What are you gonna cast this turn?\n>", 0,
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player1.getLevel() > SPELL_BOOK.size() ? SPELL_BOOK.size() : player1.getLevel());
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if (player1.canCastSpell(SPELL_BOOK.at(choiceInt)))
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{
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player1.castSpell(SPELL_BOOK.at(choiceInt), player2);
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snprintf(buff, 63, "%s cast %s...\n", player1.getName(), SPELL_BOOK.at(choiceInt).getName());
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UserInterface::print(buff);
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memset(buff, 0, 64);
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snprintf(buff, 63, "%s took %d damage...\n", player2.getName(), SPELL_BOOK.at(choiceInt).getPower());
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UserInterface::print(buff);
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memset(buff, 0, 64);
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}
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else
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{
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snprintf(buff, 63, "%s failed to cast %s!\n", player1.getName(), SPELL_BOOK.at(choiceInt).getName());
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UserInterface::print(buff);
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}
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choiceInt = (this->turn % (player2.getLevel() < SPELL_BOOK.size() ? player2.getLevel() : SPELL_BOOK.size())) + 1;
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if (player2.canCastSpell(SPELL_BOOK.at(choiceInt)))
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{
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player2.castSpell(SPELL_BOOK.at(choiceInt), player1);
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snprintf(buff, 63, "%s cast %s...\n", player2.getName(), SPELL_BOOK.at(choiceInt).getName());
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UserInterface::print(buff);
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memset(buff, 0, 64);
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snprintf(buff, 63, "%s took %d damage...\n", player1.getName(), SPELL_BOOK.at(choiceInt).getPower());
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UserInterface::print(buff);
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memset(buff, 0, 64);
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}
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else
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{
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snprintf(buff, 63, "%s failed to cast %s!\n", player2.getName(), SPELL_BOOK.at(choiceInt).getName());
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UserInterface::print(buff);
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}
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this->turn++;
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}
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this->winner = (player1.isAlive() && (player1.getCurHP() >= player2.getCurHP())) ? 1 : 2;
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this->battleEndAnnouce();
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}
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int Battle::getWinner()
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{
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return this->winner;
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}
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