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- #ifndef SPELL_WARZ_CHARACTER_HPP
- #define SPELL_WARZ_CHARACTER_HPP 1
-
- #include <cstring>
-
- #include "Spell.hpp"
-
- class Character
- {
- protected:
- static const long MAX_LVL;
- static const long MAX_EXP;
-
- char name[32];
- long experience;
- long level;
- long maxHP;
- long maxMP;
- long curHP;
- long curMP;
-
- void restoreHP(int);
- void restoreMP(int);
- void reduceHP(int);
- void reduceMP(int);
-
- public:
- Character(const char *characterName,
- long characterLevel);
-
- Character(const char *characterName,
- long characterLevel,
- long characterHP,
- long characterMP);
-
- bool castSpell(Spell &src, Character &dst);
- bool canCastSpell(Spell &src);
-
- const char *getName();
- long getLevel();
- long getExperience();
- long getMaxHP();
- long getMaxMP();
- long getCurHP();
- long getCurMP();
- long toNextLevel();
-
- bool readytoLevelUp();
- bool isAlive();
- void levelUp();
- void kill();
- void rest();
- void revive();
- void increaseExperience(int n);
- };
-
- #endif
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