#ifndef SPELL_WARZ_GAME_HPP #define SPELL_WARZ_GAME_HPP 1 #include #include #include "Element.hpp" #include "Spell.hpp" #include "Character.hpp" namespace Game { extern std::map Elements; extern std::map> SpellBook; extern std::vector PlayerParty; void init(); bool isPartyAlive(std::vector &party); } // namespace Game #endif