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  1. #include "Spell.hpp"
  2. Spell::Spell(std::string n, int t, int a, int c)
  3. {
  4. this->name = std::string(n);
  5. this->type = t;
  6. this->amount = a;
  7. this->cost = c;
  8. }
  9. int Spell::getType()
  10. {
  11. return this->type;
  12. }
  13. int Spell::getAmount()
  14. {
  15. return this->amount;
  16. }
  17. int Spell::getCost()
  18. {
  19. return this->cost;
  20. }
  21. std::string Spell::getName()
  22. {
  23. return this->name;
  24. }
  25. std::vector<Spell> Spell::Book = {
  26. Spell("Napalm Beat", 1, 4, 1),
  27. Spell("Fire Ball", 1, 6, 2),
  28. Spell("Cold Bolt", 1, 8, 3),
  29. Spell("Stone curse", 1, 10, 4),
  30. Spell("Lightning Bolt", 1, 12, 5),
  31. Spell("Soul Strike", 1, 14, 6),
  32. Spell("Fire Wall", 1, 16, 7),
  33. Spell("Frost Diver", 1, 18, 8),
  34. Spell("Lighting Storm", 1, 20, 9),
  35. Spell("Asura's Strike", 1, 50, 10),
  36. };