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- #include "memory.hpp"
-
- #include <iostream>
- #include <string>
- #include <cstring>
-
- static const std::string base64_chars =
- "abcdefghijklmnopqrstuvwxyz"
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789+/";
-
-
- static inline bool is_base64(unsigned char c) {
- return (isalnum(c) || (c == '+') || (c == '/'));
- }
-
- std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
- std::string ret;
- int i = 0;
- int j = 0;
- unsigned char char_array_3[3];
- unsigned char char_array_4[4];
-
- while (in_len--) {
- char_array_3[i++] = *(bytes_to_encode++);
- if (i == 3) {
- char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
- char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
- char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
- char_array_4[3] = char_array_3[2] & 0x3f;
-
- for(i = 0; (i <4) ; i++)
- ret += base64_chars[char_array_4[i]];
- i = 0;
- }
- }
-
- if (i)
- {
- for(j = i; j < 3; j++)
- char_array_3[j] = '\0';
-
- char_array_4[0] = ( char_array_3[0] & 0xfc) >> 2;
- char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
- char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
-
- for (j = 0; (j < i + 1); j++)
- ret += base64_chars[char_array_4[j]];
-
- while((i++ < 3))
- ret += '=';
-
- }
-
- return ret;
-
- }
-
- std::string base64_decode(std::string const& encoded_string) {
- int in_len = encoded_string.size();
- int i = 0;
- int j = 0;
- int in_ = 0;
- unsigned char char_array_4[4], char_array_3[3];
- std::string ret;
-
- while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
- char_array_4[i++] = encoded_string[in_]; in_++;
- if (i ==4) {
- for (i = 0; i <4; i++)
- char_array_4[i] = base64_chars.find(char_array_4[i]);
-
- char_array_3[0] = ( char_array_4[0] << 2 ) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
- char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
-
- for (i = 0; (i < 3); i++)
- ret += char_array_3[i];
- i = 0;
- }
- }
-
- if (i) {
- for (j = 0; j < i; j++)
- char_array_4[j] = base64_chars.find(char_array_4[j]);
-
- char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
-
- for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
- }
-
- return ret;
- }
-
- Player *Memory::loadFromCode(std::string code)
- {
- code = base64_decode(code);
- char playerName[16] = {0};
- int playerHP = 0;
- int playerAtk = 0;
- int playerDef = 0;
- int playerLevel = 0;
- int playerExp = 0;
-
- int result = sscanf(code.c_str(),
- "PlayerLevel=%d;PlayerExp=%d;PlayerHP=%d;PlayerAtk=%d;PlayerDef=%d;PlayerName=%15s",
- &playerLevel,
- &playerExp,
- &playerHP,
- &playerAtk,
- &playerDef,
- playerName);
-
- std::string playerTrueName = playerName;
-
- if (result == 6)
- {
- return new Player(playerTrueName, playerHP, playerAtk, playerDef, playerLevel, playerExp);
- }
- else
- {
- return nullptr;
- }
- }
-
- std::string Memory::saveToCode(Player *player)
- {
- char code[256];
- snprintf(code, sizeof(code),
- "PlayerLevel=%d;PlayerExp=%d;PlayerHP=%d;PlayerAtk=%d;PlayerDef=%d;PlayerName=%s",
- player->getLevel(),
- player->getExp(),
- player->getMaxHP(),
- player->getAtk(),
- player->getDef(),
- player->getName().c_str());
-
- return base64_encode(reinterpret_cast<unsigned char *>(code),
- strlen(code));
- }
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