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  1. #ifndef HACKTHEGAME_BATTLESYSTEM_VERSION_000_HPP
  2. #define HACKTHEGAME_BATTLESYSTEM_VERSION_000_HPP
  3. #include "src/class/monster.hpp"
  4. #include "src/class/player.hpp"
  5. class Battle
  6. {
  7. private:
  8. static bool win;
  9. public:
  10. static bool Won();
  11. static bool Lose();
  12. static void Start(Player *player, Monster *monster);
  13. };
  14. #endif