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  1. #ifndef HACKTHEGAME_BATTLESYSTEM_VERSION_000_HPP
  2. #define HACKTHEGAME_BATTLESYSTEM_VERSION_000_HPP
  3. #include "src/class/monster.hpp"
  4. #include "src/class/player.hpp"
  5. #include <cstdio>
  6. int startBattle(Player *player, Monster *monster);
  7. #endif