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- #ifndef _2EASY4ME_MONSTER_H_
- #define _2EASY4ME_MONSTER_H_
-
- #include "character.hpp"
-
- class Monster : public Character
- {
- protected:
- int bounty;
-
- public:
- Monster(char *name)
- : Character(name)
- {
- this->bounty = 0;
- }
-
- Monster(char *name, int hp, int att, int def)
- : Character(name, hp, att, def)
- {
- this->bounty = 0;
- }
-
- Monster(char *name, int hp, int att, int def, int bounty)
- : Character(name, hp, att, def)
- {
- this->bounty = bounty;
- }
-
- int drop()
- {
- return bounty;
- }
- };
-
- #endif
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