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added generate and load code

master
myitinos 3 years ago
parent
commit
b399e580be
1 changed files with 32 additions and 0 deletions
  1. +32
    -0
      class/player.hpp

+ 32
- 0
class/player.hpp View File

@ -3,6 +3,8 @@
#include "character.hpp"
#include "string.h"
class Player : public Character
{
protected:
@ -46,6 +48,36 @@ class Player : public Character
xp -= level * level;
}
int generateCode(char *dst)
{
return sprintf(dst,
"PlayerName:%15s;PlayerHp:%d;PlayerAtt:%d;PlayerDef:%d;PlayerLvl:%d;PlayerExp:%d;",
this->name, this->hp, this->att, this->def, this->level, this->xp);
}
Player *loadCode(char *dst)
{
char name[16];
int hp;
int att;
int def;
int lvl;
int exp;
int result = sscanf(dst,
"PlayerName:%15s;PlayerAtt:%d;PlayerDef:%d;PlayerLvl:%d;PlayerExp:%d;",
name, &hp, &att, &def, &lvl, &exp);
if (result == 5)
{
return new Player(name, hp, att, def, lvl, exp);
}
else
{
return nullptr;
}
}
};
#endif

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